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#Bravely default 2 best jobs for each character series#
Everything from their boilerplate personalities to their cute, round chibi faces are as kid-friendly as the goofy monsters they fight.Īlong this journey, the heroes claim a series of magical Asterisk gems that transform a person into one of 20 different “Jobs.” Each has unique abilities that trigger a flourishing wardrobe change. There’s a displaced monarch (Gloria), a generic protagonist (Seth), a tavern-loving mage (Elvis), and an affable mercenary (Adelle). But until you clear Chapter 4, I strongly recommend that you make sure that you don't put ability sets from jobs with high Intelligence/Mind on characters currently in jobs with high Strength/Vitality and vice-versa.The story is as old-school Final Fantasy as you can get: Four random Heroes of Light are brought together by circumstances to find and protect some magical crystals.
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There are some hybrid classes like Red Magic and Spellfencer that can get away with using both kinds of abilities, and later in the game you'll learn some abilities that have specific uses and combos on lots of different classes.
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Thief and Knight can both get some utility out of support magic like White Magic or Time Magic, but Monk likely won't have enough MP to fully utilize it. In general, you shouldn't try to put ability sets from Mage classes on warrior classes like Monk or Knight, and you shouldn't try to put ability sets from warrior classes on mages. The difference in MP stays significant until the midgame, so you should probably keep Agnes in that role until you've cleared at least Chapter 3.Īll of which pales in comparison to the fact that you have Black Magic set on Knight and Thief, both of which have awful INT stats. With all of that being said, the only job placement where there's an obvious choice at low levels is one you discovered for yourself - Agnes should be a mage because her MP and INT are the highest, and her other stats are the lowest in the party. The way the damage formula in the game works, anything less than a 10-point difference in Strength, Vitality, Intelligence, or Mind is basically invisible during combat - the random factor from action to action is larger than the difference you're seeing because of your stats. At level 99, their strength values will both be much higher, but Tiz's strength is still only going to be 2 higher than Agnes's. Let's assume that at level 1, Tiz's strength as a Freelancer is 2 higher than Agnes's. Moreover, the difference in stats is fixed. Equipment, Job affinity for the stat, support abilities, and Job level are all larger factors in what makes a character good at something than whether that character had a higher "natural" stat than another character. The natural difference in stats between each character is the smallest variable. Otherwise stats lean slightly towards magic offence.Įdea - best physical stats, so she's better focused on physical jobs. Ringabel - significantly higher AGI than other characters, which can lead to him +1 hit count with physical attacks and therefore having a higher damage multiplier than anyone else. 2nd best MND so okay healer, and best HP so generally decent tank as well (although tanks aren't very useful in Default) Tiz - fairly balanced stats overall, leaning slightly towards physical. Therefore the best mage or magic based healer. "Worst" here is only ever a small amount of difference, often negligible.Īgnes - has the best magic based stats and weakest physical stats. So with all that said, bear in mind these differences are small. What's 1 P.Atk when you have 150 P.Atk anyway? But from like late chapter 1 onwards, it really stops mattering. Character stats only vary a very small amount - generally, it only really matters early in the game, when 1-3 points different is a reasonable chunk of your damage.